I've been hard at work to make sure that the new "Tutorials," section works well and functions the way I intended it to. Nearly every day I've been finding and fixing a new bug. Anyways, to kick it off, I will be running a series of tutorials around C#'s Networking API (the System.Net
namespace). You can find it over here.
There isn't much there now, but expect more soon!
I've been making a lot of fixes here and there and working on some new content, but this one I've been looking forward to (and dragging my feet on): A new logo!
The first logo was actually supposed to be just a temporary logo until I could flesh out my original ideas for one.
It stayed here for 3+ years, and I grew a little attached to it. So I decided to incorporate it into the new one.
I always wanted something that was a lot more colourful. Parts of it were procedurally generated (but not much). I'd say I'm happy with it.
I got rid of the old "pages," sections (it was kind of sad), but I still have some things that I do want to share. There isn't any content there yet, but expect some stuff soon. I'm thinking of some C# networking tutorials. The url is here: https://16bpp.net/tutorials/
I'm still working on those "look & feel," updates as well.
A few days ago, I made a few improvements to the CMS of this site. They include:
- Adding SSL. The EFF's Certbot made this dead easy. I'd recommend this to you if you want SSL for your personal site.
- Update to Django 1.9. I was running on a beta of 1.6 for a while...
- Database switch from SQLite to MySQL. The former is better for small things, but I should have been using the latter instead.
I've also got some look & feel updates coming soon for the site.
I made this a few months ago when I was working on a sequel to MEGA_MATRIX. Working in KiCAD I wanted to use some bitmap images to put some graphics on the PCBs (logos). KiCAD has been going under some rapid changes, including a new footprint format.
The old scaler that someone made (an online service) didn't work for me so I went ahead and made my own. Done in Python. You can find the code here.