Mon Oct 23rd, 2023 – 12:33 AM EST
I still can't seem to escape my PSRayTracing project. If you maybe remember, it was only available on the Google Play Store; despite the code working for iOS. The reason being that I didn't want to pay for the $100/yr subscription Apple required to publish (even) free apps.
Recently I've wanted to get back into app development a bit, so I bit the cost and formally published a version to the Apple App Store. If you'd like to take PSRayTracing out for a spin on your iDevice (or M1/M2 Mac), you can get by clicking the button below.